Setting up Prince of Persia¶
First steps¶
We will set up the demo version of Prince of Persia, the classic cinematic platformer from 1990, as our first example. It was a landmark game, and it can still provide countless hours of entertainment if you like platformers that require you to exercise that pesky grey matter a bit, too.
First of all, we’ll create a new folder to store all our DOS games. We’ll
use DOS Games
throughout this guide, but you can pick any name you like.
It’s best to create this folder in your regular documents folder so DOSBox
Staging has full read and write access to it (don’t put it in a system folder,
e.g., Program Files
on Windows). Each game will have its dedicated subfolder
under DOS Games
, so let’s create our first one called Prince of Persia
.
Now download pop1.zip from the Prince of Persia demo page
(or use this mirror) and extract its contents into DOS
Games/Prince of Persia
. The archive contains only two files: pop1.txt
(a
regular text file) and pop1demo.exe
(an MS-DOS executable). Let’s open
pop1.txt
in our text editor!
It's like an Arabian Nights movie come to life... with you as the star!
Leap into an exotic labyrinth of heart-stopping action, challenging mazes,
intrigue and superb animation that's breathtakingly realistic!
This is a demonstration version which only has limited functionality. To
obtain the full program, just access GO BB, and order it from our store.
I’m not quite sold on the “heart-stopping” part, but otherwise, it sounds intriguing! As indicated by the second paragraph, this is a fully playable demo version that includes only the first two levels of the game. That’s more than enough for our purposes here; you can always get the full game later.
But there are no further instructions, so what should we do next? Well, setting up old DOS games is not all that dissimilar to solving adventure game puzzles. Getting past these puzzles requires some logical thinking, a little bit of background knowledge, and an element of trial and error is occasionally involved as well. Well, the user manual often helps, too, if you happen to own the original or can procure a scanned copy (mirror) online (most often you can).
Luckily, this is an easy one: executable files (programs or scripts you can
start) under MS-DOS have the .EXE
, .COM
or .BAT
file extension. Looking
at pop1demo.exe
the solution is quite obvious: we’ll need to run this
executable file in DOSBox!
The C drive¶
Most DOS games need a hard drive as a hard requirement (okay, I’ll show myself to the door…), but DOSBox doesn’t have access to your computer’s hard drive by default where your programs and documents reside—we need to tell it which folder to use as its “virtual DOS hard drive”. This is called mounting; we mount a folder as the “DOS hard drive”, the contents of which are then available to DOSBox as the C drive. All drives in DOS are assigned to the letters of the English alphabet (just like in Windows), and the C drive is usually your first hard drive.
The recommended way to mount the C drive is to create a drives
subfolder
inside your game folder. This drives
folder is a “magic” folder with a
special purpose: all its subfolders having single-letter names are
automatically mounted as DOS drives with the same letter. In our case, we only
need a single C drive, so we’ll create a c
subfolder inside our drives
folder (technically, it does not make a difference whether you use uppercase or
lowercase C
on Windows and macOS, but it does in Linux).
We’ll then copy the files from the pop1.zip
archive into drives/c
to end
up with the following folder structure:
Origins of the C drive
Have you ever wondered where the name “C drive” in Windows is coming from? This is something Windows inherited from its MS-DOS heritage (which in turn inherited it from CP/M). In DOS, all drives are assigned letters from A to Z. Most computers of the era had two floppy drives, so letters A and B were reserved for them or other removable media and the first hard drive partition was usually assigned to the letter C. We no longer have floppy drives in our computers as standard equipment, but this tradition stuck around for backwards-compatibility reasons.
Attention, Windows users!
If you’re a Windows user, do not confuse your real C drive, where your operating system and programs are stored, with the “virtual DOS C drive” of DOSBox. It is important to understand the distinction between these two as they are completely separate concepts—DOSBox will not see the contents of your real C drive by default (or the contents of any of your other drives, for that matter).
Starting DOSBox Staging¶
Okay, with our C drive set up and ready to go, the next step is to start
DOSBox Staging from our DOS Games/Prince of Persia
folder. This is
accomplished slightly differently on each platform:
Windows
Warning
After installing DOSBox Staging, it’s highly recommended that you open it once using the Start Menu shortcut of the desktop icon as described here; otherwise, the instructions below might not work.
If you have used the installer with the default options to set up DOSBox
Staging (and it’s highly recommended to do so while you’re still learning the
ropes), simply right-click on the Prince of Persia
folder in Windows
Explorer and select the Open with DOSBox Staging in the context menu.
Alternatively, you can enter the folder, right-click anywhere on the blank area inside it, and then select Open with DOSBox Staging in the context menu.
macOS
- Mount the DOSBox Staging installer
.dmg
image file. - Copy the Start DOSBox Staging icon the window that appears into the
Prince of Persia
folder. - Right-click or Ctrl-click the icon, then select the topmost Open menu item.
- A dialog with the following text will appear: macOS cannot verify the developer of “Start DOSBox Staging”. Are you sure you want to open it?
- Press the Open button.
- A dialog will open, asking for permission to allow DOSBox Staging access to your Documents folder. Click on the OK button.
You only need to perform this procedure once when opening the Start DOSBox Staging icon for the first time. After the first launch, you can use it like any other regular icon.
Tip
To avoid having to repeat these steps whenever you set up a new game, copy
an icon on which you have already performed this initial procedure into
your new game folder rather than copying the original one from the .dmg
file.
Linux
Open your favourite terminal and cd
into the Prince of Persia
directory,
then run the dosbox
command from there.
Make sure to check with the --version
argument that you’re running DOSBox
Staging and not some other DOSBox variant:
% dosbox --version
dosbox-staging, version 0.81.0
Copyright (C) 2020-2022 The DOSBox Staging Team
License: GNU GPL-2.0-or-later <https://www.gnu.org/licenses/gpl-2.0.html>
Alternatively, create a shell script or a shortcut on your desktop that executes the following command:
dosbox --working-dir <PATH>
<PATH>
is the absolute path of your game directory (Prince of Persia
, in
this case).
Installing the game¶
You’ll be greeted by the following window when starting DOSBox Staging:
Let’s ignore the polite welcome message for now and focus on the text below the big blue rectangle:
The first line is pretty straightforward—it tells us that DOSBox mounted
drives/c
we created earlier as the “C drive”.
The second line is the DOS prompt. DOS has a command line interface that predates graphical user interfaces we’re accustomed to from modern operating systems. We get DOS to do things by typing in commands, and if we manage to do this correctly, DOS will follow our instructions to the letter (pun intended). DOS is not a multitasking operating system; you can only do a single thing in it at any given point in time.
Let’s analyse the prompt a little bit. It always starts with a letter followed
by a semicolon, which denotes the current drive. Right after startup, this is
always the Z
drive. This is a special drive that’s always available; DOSBox
stores some of its commands on itβyou don’t need to worry about it now.
After the semicolon is the path of the current folder or current directory
in DOS terminology; this is currently the root directory of the Z
drive as
indicated by the \
(backslash) character. The >
character just signifies
the end of the prompt, and the blinking underscore (_
) character after it
is—guess what?—the cursor.
Okay, enough theory; type in C:
, and then press Enter to switch
to the C drive. The prompt should now reflect that we’re in the root directory
of the C drive:
Type in dir
and press Enter to list the contents of the current
directory:
C:\>dir
Volume in drive C is CDRIVE
Directory of C:\
POP1 TXT 362 07/07/1995 10:12a
POP1DEMO EXE 267,420 07/05/1995 9:53a
2 file(s) 268,116 bytes
0 dir(s) 262,144,000 bytes free
C:\>_
Well, that’s what we put into our virtual C drive, so nothing too spectacular
so far. We’ll execute pop1demo.exe
next! Type in pop
and press the Tab
key once to instruct DOSBox to complete the filename for you. This handy
feature is called tab completion, and it saves you from a lot of typing!
Press Tab a few more times and observe how it alternates between
POP1.TXT
and POP1DEMO.EXE
; this makes sense as these are the only two
files in the current directory that start with pop
.
DOS filenames
DOS filenames are always uppercase and are limited to 8 characters, plus an optional 3-character file extension. It does not matter whether you type in lowercase or uppercase letters because DOS will always convert them to uppercase before dealing with your input. Tab completion always uses uppercase because… I guess it just looks nice.
Okay, let’s make sure POP1DEMO.EXE
is displayed in the prompt, then press
Enter to run this executable file. It turns out this is a
self-extracting archive that unpacks its contents into the current directory
when you run it. The following will appear (I’ve redacted the list of
extracted files):
C:\>POP1DEMO.EXE
PKSFX (R) FAST! Self Extract Utility Version 2.04g 02-01-93
Copr. 1989-1993 PKWARE Inc. All Rights Reserved. Shareware version
PKSFX Reg. U.S. Pat. and Tm. Off.
Searching EXE: C:/POP1DEMO.EXE
Inflating: CDUNGEON.DAT
Inflating: DIGISND1.DAT
...
Inflating: PRINCE.EXE
C:\>_
The more observant among you might have noticed the last entry, PRINCE.EXE
.
Bingo, that’s our game executable! But let’s pretend we haven’t spotted it;
how do we find all executables in the current directory? By issuing the dir
command with the *.exe
wildcard search pattern!
But instead of typing in dir *.exe
, press Up a few times until dir
appears in the command line, then type in the rest (Space character
followed by *.exe
). This handy feature is called command history—you can
move forward and backward in the list of previously executed commands with the Down
and Up keys, respectively. Best of all, the command history is preserved
across DOSBox Staging restarts.
Okay, so here’s what the output looks like:
C:\>dir *.exe
Volume in drive C is CDRIVE
Directory of C:\
POP1DEMO EXE 267,420 07/05/1995 9:53a
PRINCE EXE 123,335 03/29/1990 0:00a
2 file(s) 390,755 bytes
0 dir(s) 262,144,000 bytes free
C:\>_
Tip
Alternatively, you can use the ls
command, which displays the directory
contents in a wide list format. This command highlights executable files
in green (.EXE
, .COM
, and .BAT
file extensions) and directories
(folders) in blue.
FAT filesystem
MS-DOS uses the FAT filesystem (nothing to do with body weight) that
allows up to 8-character filenames, followed optionally by a file
extension consisting of a dot and at most three further characters.
Filenames can only contain uppercase letters, digits, and certain special
characters, such as the dash (-
), underscore (_
), and the exclamation
mark (!
).
The two files we originally copied to our drives/c
folder had all
lowercase filenames (pop1.txt
and pop1demo.exe
). This does not matter
as DOSBox automatically converts all filenames in our drives/c
folder to
uppercase behind the scenes.
Starting the game¶
There’s nothing else left to do than to start PRINCE.EXE
(type in the letter
p
, press Tab to auto-complete it to PRINCE.EXE
, then press Enter).
After a short loading, the title screen will appear and you’ll hear the
classic Prince of Persia intro music playing! Don’t press any key yet, just
wait and watch the intro sequence until the end to learn about the game’s
backstory.
Running DOS programs
To run executable files (files with the .EXE
, .COM
or .BAT
file
extension), it’s enough to type in the filename only without the
extension. So you could have started the game with the prince
command as
well.
If you keep watching, the game will enter demo mode, where the protagonist will soon meet his untimely death… Surely, we can do better than that! Press any key to start the game!
This particular game supports both the keyboard and the joystick. DOSBox Staging emulates a joystick by default, even if you don’t have a physical game controller plugged in. The game is clever enough to auto-detect that and switch to joystick mode at the start. Okay, so let’s switch to keyboard mode instead by pressing Ctrl+K!
You can control the prince with the cursor keys. Hold down the Shift key to walk carefully. It’s not that hard to figure out the various movement combinations on your own, but reading the Controlling Your Movements section of the user manual should definitely help (mirror). The manual also contains helpful hints and a full list of available keyboard shortcuts.
Congratulations, you’ve got your very first DOS game running in DOSBox Staging! Have some fun, try to find the sword, overcome a few guards, and maybe even attempt to complete the first level.
You can quit the game by pressing Ctrl+Q, which will return you to the DOS
prompt. There you can use the exit
command to close DOSBox. Of course, you
can quit DOSBox any time by pressing Alt+F4 on Windows and Linux, or
Cmd+Q on macOS.
Note
The Ctrl+Q shortcut for quitting the game is specific to Prince of Persia. Other games might provide completely different mechanisms for exiting to DOS, or perhaps none at all.
How to approach old games
If you’ve only ever played modern games, you’re probably in for a bit of a culture shock! There’s minimal to no handholding in most DOS games from the 1980s and the ’90s; you are expected to read the user manual, often there is no in-game tutorial, and the games are generally unforgiving and require a level of dedication from the player that’s uncommon in more modern titles.
However, this does not mean that these games are less fun; on the contrary! The old adage “you get out what you put in” is certainly true for old DOS games. Many people (including the author of this present article) think that the satisfaction and enjoyment you get when mastering such difficult games have few parallels in the modern gaming landscape.
Authentic CRT monitor emulation¶
DOSBox Staging includes a cathode-ray tube (CRT) monitor emulation feature, which is enabled by default. It strives to achieve authentic, period-correct results; the look of PC CRT monitors from the 1980s and 1990s has been painstakingly recreated via shaders as accurately as current technology allows. These monitors exhibit certain characteristic peculiarities when displaying low-resolution graphics; you can think of them as “built-in filters” that can never be disabled. Artists of the era had to embrace and work with these peculiarities, and people playing DOS games on their CRTs saw the art through the same “filters” as the artists.
For this reason, many people who grew up with CRTs think that once these filters are “digitally removed” by drawing the pixels as sharp little rectangles on modern flat screens, the art looks bland, sterile, and loses its “analog magic”. That’s the main reason behind enabling the CRT emulation by default; to give people a chance to see the art of DOS games in their full glory as the developers intended.
The remarkable thing about the feature is that it’s “zero config”—it automatically adapts to the changing circumstances to always produce the correct CRT look based on the emulated graphics adapter, the current DOS video mode, the window size, and the native resolution of your monitor. You don’t need to think about it or tinker with it, It Just Works™
We’ll showcase the authentic CRT emulation throughout the guide, but if you prefer sharp pixels, we’ll explain how to achieve that in the next chapter.
Proper viewing of screenshots
Screenshots of CRT shaders in action need to be viewed at 100% magnification; otherwise, you might see strange wavy interference patterns caused by the browser rescaling the images. These unwanted artifacts can sometimes resemble repeating rainbow-like patterns, and rest assured, that’s not how CRT emulation is supposed to look in DOSBox Staging!
To view a screenshot featuring a CRT shader properly, click on the image to enlarge it; then, if your mouse cursor looks like a magnifying glass, click on the image again to display it at 100% magnification.
Auto-executing commands at startup¶
Every time we want to play the game, we need to type in DOS commands to switch
to the C drive and run PRINCE.EXE
from there. Isn’t there a way to
automate that?
There certainly is! We need to create a so-called configuration file that can contain various settings to customise the behaviour of DOSBox, along with a list of commands to auto-execute at startup.
Launch your text editor of choice and
create a new plain text file called dosbox.conf
inside the Prince of
Persia
folder with the following content:
The commands you want to execute right after startup should be listed in the
aptly titled [autoexec]
configuration section, with each command in a
separate line. Configuration sections are introduced by names enclosed in
square brackets; everything that follows belongs to that section.
Warning
Some text editors insist on appending the .txt
extension after the
filename you enter in their save dialog. This might result in creating a
file called dosbox.conf.txt
which won’t work. Get to know your text
editor and make sure you save the configuration file with the .conf
extension only as dosbox.conf
When DOSBox starts, it looks for this special dosbox.conf
file in the folder
from which it was started, and if it finds it, it configures the DOS
environment and DOSBox itself according to its contents. This is handy because
we can put a different configuration file into each of our game folders to set
them up differently (this is necessary; it’s simply impossible to create a
single configuration that would work with all DOS games).
Just to make everything absolutely clear, this is the folder structure we
should have at this point (only the first four files are shown in drives/c
to save space):
Starting up DOSBox Staging from the Prince of Persia
folder should now launch the
game right away without any manual intervention!
So far, so good—now, let’s see how we can use the advanced features offered by DOSBox Staging to our advantage!
DOSBox vs DOSBox Staging
Astute readers might have noticed that the guide sometimes refers to “DOSBox Staging” and sometimes to just “DOSBox”. Why is that?
As explained on our About page, DOSBox Staging is a modern continuation of the original DOSBox project. Technically, DOSBox Staging is an open-source fork of and separate project from the SourceForge-hosted DOSBox project.
Generally, we use “DOSBox Staging” when we discuss features specific to Staging, or when we talk about the DOSBox Staging application, installer, or process itself. But when mentioning base functionality present in the original DOSBox and pretty much all other DOSBox variants, we simply say “DOSBox”. Admittedly, sometimes the distinction gets rather blurry, and seeing “DOSBox Staging” fully typed out everywhere would get old rather quickly!
Using the term “DOSBox” is also a nod to the original DOSBox developers, to whom we are grateful for starting this awesome open-source project in the first place.